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KISMET

Please note that kismet is not yet in the game. It is in the testing stages right now and should be in soon.

Kismet is a measuring system, which can be compared to a point to glory. Kismet is a measure of how trustworthy/good a player is. Kismet is measured on a player using the accounts system, and not the individual characters. A player who causes a lot of OOC problems will have Kismet deducted for causing problems and will likely always have a low kismet or negative kismet until they are banned or manage to get the message and stop being a trouble maker. A player who never causes problems, roleplays well, will earn alot of kismet, and never lose it to strikes and the like.

Kismet can be earned by:

Kismet can be spent on:

Kismet can be lost to:

Reward system

A player can reward another's good roleplay if they so wish. They may do so once per 24 hour period. It will be logged. Deities can give unlimited rewards.

Not only is kismet awarded, experience is also. Experience is based on level of character, and percent to level.

Please make use of the reward system when you see good roleplay. I think as a player if someone spent some precious kismet to reward me, I would be very honoured that they thought so much of my roleplay.