FIGHTERS
Fighter are the epitome of warriors, able to use all weapons and armours in excercise of their most lethal of combat skills. A fighter must be strong in body to survive his dangerous lifestyle, and though he has no magic and limited skills he is nevertheless a formidable force with which to be reckoned. Fighters learn no magic, and have no use for mana.
In order to become a fighter a warrior must join the Fighters Guild. There are several guild branches around the kingdoms. Fighters are often able to join more than one branch of the guild. Some guilds limit who can join by race and other constraints sometimes.
Skills: kick ( 1) swim ( 1) bows ( 1) brawling ( 1) chains ( 1) clubs ( 1) crossbows ( 1) double-edged blades ( 1) great blades ( 1) great chains ( 1) lines ( 1) long axes ( 1) long spikes ( 1) mounted polearms ( 1) polearms ( 1) rope weapons ( 1) shieldwork ( 1) short axes ( 1) short blades ( 1) short spikes ( 1) single-edged blades ( 1) slings ( 1) staves ( 1) thrown projectiles ( 1) thrusting blades ( 1) whips ( 1) ancient ( 1) bugbear ( 1) common ( 1) darkspeak ( 1) draconic ( 1) drow ( 1) dwarven ( 1) elven ( 1) giant ( 1) gnoll ( 1) gnome ( 1) goblin ( 1) halfling ( 1) ogre ( 1) orcish ( 1) pixie ( 1) thri-kreen ( 1) trollese ( 1) dig ( 2) aid ( 4) cook ( 5) ignite ( 5) mount ( 5) doorbash ( 8) enhanced damage ( 9) handle animal (10) listen (10) second attack (13) rescue (14) climb (15) concentration (15) dodge (15) parry (19) punch (19) third attack (20) grip (21) disarm (22) bash (28) fourth attack (29) search (30) hitall (31) dual wield (32) fifth attack (35) spellcraft (40) riposte (44) Feats: armor proficiency ( 3) evasion (-1) extend spell (-1) extra turning (-1) heighten spell (-1) maximize spell (-1) quicken spell (-1)