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CLERICS OF GARL

In order to become a cleric of a god, a character needs to quest to follow the god. They seek out existing followers of the god, and pray ONCE to the god stating in an in character way that they wish to follow. You can find out more information about the god that you seek to follow by looking at the deities section of these web pages. Once a quest to follow the god has been completed, the priest will be given a symbol, on wearing this symbol the priest will be recognised as a follower of their god, and will gain new spells and skills.


Skills:

 cure light           ( 1) concentration        ( 1) spellcraft           ( 1)

 swim                 ( 1) chains               ( 1) clubs                ( 1)

 crossbows            ( 1) great chains         ( 1) lines                ( 1)

 long axes            ( 1) long spikes          ( 1) rope weapons         ( 1)

 shieldwork           ( 1) short axes           ( 1) short blades         ( 1)

 short spikes         ( 1) staves               ( 1) ancient              ( 1)

 bugbear              ( 1) common               ( 1) darkspeak            ( 1)

 draconic             ( 1) drow                 ( 1) dwarven              ( 1)

 elven                ( 1) giant                ( 1) gnoll                ( 1)

 gnome                ( 1) goblin               ( 1) halfling             ( 1)

 ogre                 ( 1) orcish               ( 1) pixie                ( 1)

 thri-kreen           ( 1) trollese             ( 1) bless                ( 2)

 ignite               ( 2) detect magic         ( 3) cause light          ( 4)

 aid                  ( 4) detect evil          ( 5) cook                 ( 5)

 mount                ( 5) refresh              ( 6) dig                  ( 6)

 find traps           ( 7) detect poison        (10) handle animal        (10)

 listen               (10) know alignment       (11) resist cold          (11)

 resist electricity   (11) resist fire          (11) turn undead          (11)

 protection           (12) cure serious         (14) meditate             (14)

 climb                (15) create water         (16) speak with dead      (16)

 ventriloquism        (16) create spring        (19) hold person          (19)

 blindness            (20) witch light          (20) cause serious        (21)

 curse                (21) remove trap          (21) second attack        (21)

 create food          (22) cure blindness       (23) create object        (24)

 shadow door          (24) search               (24) dispel evil          (25)

 change sex           (26) continual light      (26) invis                (26)

 sound burst          (26) comprehend languages (27) remove curse         (27)

 water to wine        (27) dispel magic         (28) cause critical       (29)

 cure poison          (31) poison               (31) sanctuary            (32)

 word of recall       (32) locate object        (34) water breathing      (34)

 raise dead           (35) rescue               (37) antimagic shell      (38)

 conjure elemental    (38) cure critical        (38) holy sanctity        (38)

 stun                 (38) third attack         (38) bulls strength       (39)

 hold monster         (39) invisibility purge   (39) mind blank           (39)

 true sight           (40) animate object       (41) enchant weapon       (41)

 stone walk           (45) brew                 (46) holy symbol          (50)

Feats:

 armor proficiency    ( 3) evasion              (-1)