NECROMANCERS
Necromancy is one of the most restrictive schools of magic. It deals with Dead things or the restoration of life, limbs, or vitality to living Creatures. Although a small school, its spells tend to be powerful. Necromancers are usually seen to be the most evil of spellcasters. Studying the school of Necromancy requires higher than average wisdom.
Skills: detect magic ( 1) spellcraft ( 1) swim ( 1) crossbows ( 1) lines ( 1) rope weapons ( 1) short blades ( 1) staves ( 1) whips ( 1) ancient ( 1) bugbear ( 1) common ( 1) darkspeak ( 1) draconic ( 1) drow ( 1) dwarven ( 1) elven ( 1) giant ( 1) gnoll ( 1) gnome ( 1) goblin ( 1) halfling ( 1) magical ( 1) ogre ( 1) orcish ( 1) pixie ( 1) thri-kreen ( 1) trollese ( 1) dig ( 2) detect poison ( 3) aid ( 4) cook ( 5) ignite ( 5) mount ( 5) burning hands ( 6) chill touch ( 6) comprehend languages ( 6) detect hidden ( 7) eltsacs fear ( 7) magic missile ( 7) shocking grasp ( 7) dragonskin ( 8) produce flame ( 8) identify ( 9) armor (10) detect invis (10) meditate (14) magic mirror (15) word of recall (15) climb (15) shield (16) speak with dead (16) sleep (17) clairvoyance (20) find familiar (20) acid arrow (22) infravision (22) alertness (23) resist cold (23) resist electricity (23) resist fire (23) bulls strength (24) vampiric touch (24) search (24) animate dead (26) trollish vigor (27) mnemonic enhancer (28) knock (30) blindness (31) levitate (31) slink (34) shadow walk (35) true sight (35) fly (36) curse (38) stone skin (40) fireball (42) wraithform (42) locate object (43) scribe (44) lightning bolt (45) create object (47) flame arrow (47) energy drain (49) Feats: extra turning (-1)