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CLERICS OF YONDALLA

In order to become a cleric of a god, a character needs to quest to follow the god. They seek out existing followers of the god, and pray ONCE to the god stating in an in character way that they wish to follow. You can find out more information about the god that you seek to follow by looking at the deities section of these web pages. Once a quest to follow the god has been completed, the priest will be given a symbol, on wearing this symbol the priest will be recognised as a follower of their god, and will gain new spells and skills.


Skills:

 cure light               ( 1) refresh                  ( 1) concentration            ( 1)

 spellcraft               ( 1) swim                     ( 1) chains                   ( 1)

 clubs                    ( 1) crossbows                ( 1) double-edged blades      ( 1)

 great chains             ( 1) lines                    ( 1) long spikes              ( 1)

 rope weapons             ( 1) shieldwork               ( 1) short blades             ( 1)

 short spikes             ( 1) staves                   ( 1) thrusting blades         ( 1)

 ancient                  ( 1) bugbear                  ( 1) common                   ( 1)

 darkspeak                ( 1) draconic                 ( 1) drow                     ( 1)

 dwarven                  ( 1) elven                    ( 1) giant                    ( 1)

 gnoll                    ( 1) gnome                    ( 1) goblin                   ( 1)

 halfling                 ( 1) ogre                     ( 1) orcish                   ( 1)

 pixie                    ( 1) thri-kreen               ( 1) trollese                 ( 1)

 bless                    ( 2) detect magic             ( 3) cook                     ( 3)

 cause light              ( 4) aid                      ( 4) detect evil              ( 5)

 sanctuary                ( 5) ignite                   ( 5) mount                    ( 5)

 warhorse                 ( 7) create water             ( 9) dig                      (10)

 handle animal            (10) listen                   (10) remove curse             (11)

 turn undead              (11) protection               (12) climb                    (12)

 create food              (13) meditate                 (14) identify                 (16)

 speak with dead          (16) word of recall           (16) create spring            (19)

 cure serious             (19) globe of invulnerability (19) hold person              (19)

 blindness                (20) cure blindness           (20) cause serious            (21)

 second attack            (21) know alignment           (22) resist cold              (22)

 resist electricity       (22) resist fire              (22) control undead           (23)

 revive                   (24) search                   (24) dispel evil              (25)

 continual light          (26) flamestrike              (26) sound burst              (26)

 stone skin               (26) comprehend languages     (27) water to wine            (27)

 dispel magic             (28) cause critical           (29) cure critical            (29)

 pass plant               (29) cure poison              (31) curse                    (31)

 poison                   (31) sneak                    (31) silence                  (32)

 slink                    (34) sunray                   (34) water breathing          (34)

 rescue                   (37) antimagic shell          (38) holy sanctity            (38)

 stun                     (38) third attack             (38) bulls strength           (39)

 hold monster             (39) invisibility purge       (39) mind blank               (39)

 shadow walk              (40) animate object           (41) enchant weapon           (41)

 raise dead               (41) monster summon           (42) scribe                   (44)

 brew                     (46) disjunction              (49)

Feats:

 armor proficiency        ( 3) evasion                  (-1)